Monday, December 22, 2008

My Bloody Valentine ... 3D!


I'm so excited to see the new film "My Bloody Valentine." It's been a while since a horror 3D film had a wide release. I'm not sure if I have ever seen one personally. The only thing that comes close is watching old movies like "The Swamp Thing," or "Night of the Living Dead" in 3D. My Bloody Valentine is a remake of a 1981 independent film. I think I will wait to see that version until after the remake. Usually I like to watch the original first, however, the issue with doing this is that you know exactly what to expect in the remake, story wise. I enjoy going to a movie with no idea whats coming.


Here is a synopsis for the movie:
After surviving a fatal accident that claimed the lives of five of men in a mine shaft, Harry Warden performed an horrific killing spree on Valentines night in the town of Harmony, killing 22 people before he was shot to death. Many years later, Tom (the man responsible for the accident) returns to his old town, only to find that the murders have started again. What follows is an adrenaline pumping thrill ride, as Tom, his old flame Sarah and a group of townspeople try to survive the night of slaughter. My Bloody Valentine is presented in stunning 3D, making blood, brains and various other limbs fly at you in a holy grail of gore.

(http://www.imdb.com/title/tt1179891/)


Might not be the most stunning of stories, but hopefully it is going to be a terrifying thrill ride. I haven't seen a film that has scared me in a while and I'm hoping that the 3D takes the horror to a whole different level.


My Bloody Valentine is a completely 3D film, using new Real D 3D technology, as seen in films such as Journey to the Center of the Earth.

Here is an Explanation of what Read D 3D technology is:

The RealD 3-D system is based on the push-pull electro-optical modulator called the ZScreen invented by Lenny Lipton, an American inventor.

The technique that RealD uses is comparable to the traditional method of 3-D imaging which uses linearly polarized glasses. The traditional method works by projecting two differently linearly polarized images onto the same screen, polarized at +45° and -45° from the horizontal, which are then filtered by linearly polarized glasses worn by the audience. This type of 3-D imaging requires two projectors, and suffers from visible double-imaging if the head is tilted to the side which places the glasses at an inappropriate angle.

RealD however uses a single projector that alternately projects the right-eye frame and left-eye frame, and circularly polarizes these frames, clockwise for the right-eye and counterclockwise for the left-eye, using a liquid-crystal screen placed in front of the projector lens. Circularly polarized glasses make sure each eye sees only "its own" picture, even if the head is tilted. The very high framerate, which is 72 frames per second per eye, makes sure the image looks continuous. In RealD Cinema, each frame is projected three times to reduce flicker, as the source video is usually 24 frames per second. The result is a seamless 3-D picture that seems to extend behind and in front of the screen itself.

(http://en.wikipedia.org/wiki/Real_D_Cinema)


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